You’ve made a fun jam game or finished a demo for your indie game? Why not upload it to browser game sites to give it more exposure and even earn a bit of extra money? In this video we show you how to integrate the CrazySDK into a Godot game.
Play games on CrazyGames: https://www.crazygames.com/
Submit your game: https://developer.crazygames.com/games
CrazySDK template project: https://github.com/PlayWithFurcifer/GodotCrazySDKTemplate
CrazyGames documentation: https://docs.crazygames.com/
Thanks to CrazyGames for sponsoring this video!
But im having sharedArrayBuffer problem, how can i fix it?
Also, there's Instant Games Bridge plugin. It supports several platforms (including CrazyGames) and several engines (including Godot 3.5).
i tried to publish my sick game to the platform and got rejected 6 times because it didnt followed the guidelines (spoiler: i followed them all) so i gave up
Damn congratz on the close to 300k wishlist!
I have a problem with the SDK. When ads are being played i can still play and hear my player move, dash etc,
This is the code i use:
get_tree().paused = true
CrazySDK.gameplayStop()
CrazySDK.midgameAd()
CrazySDK.gameplayStart()
get_tree().paused = false
I really would appreciate help
Jokes on them, honestly! The minute I ran into this video, I got email about rejection of my 3rd game submission from CrazyGames and I low-key got furious and watched video all the way. Then it hit me, I remember these (your) voices! So I checked your YT channel and I saw that I've watched your "Something Went RIGHT" video earlier. Quickly calculated and found out for at least 6 months, you've made barely β¬200 from that Kill-BOI game – which i liked the game very much. Seeing that somewhat relieved me, since I saw it simply doesn't worth my efforts to get in there π I initially got curious about CG because of a success story (that spider doll game) and now I realize for my skills & intended games, web thing is simply waste of time. Thanks for video tho and congrats to sponsorship.
But im having sharedArrayBuffer problem, how can i fix it?
But im having sharedArrayBuffer problem, how can i fix it?
After Google Play changed the rules that it requires 20 testers to publish any app π’, this video is very helpful Thanks guys, youΒ are awesome. πβ€
Its really annoying that Godot 4 isnt web optimized. CrazyGames does not accept Godot games made in Godot 4. It would also be helpful if CrazyGames would respond to their emails.
Thanks very much for this.
I have been thinking on how to do something with multiple APIs ex. Steam and Epic Games Store. I am really going to look at adding my demo to crazygames too as the more eyes the better!
I am going to have to see how I can easily add/remove the Steam API stuff.
I am curious how much longer they will need for Godot 4 API stuff as that's where I"m working!
Thank you.
Will try it out, thank you very much Furcifer!
Amazing βπ½ β βπΌ
I can't wait to release my games, just want people to enjoy them.